Tim Kenley, Male Human [Permalink]
Personal [hide]
Description: A 6'4" eastern man, he is dressed in an above average manner. With a patchy black beard and wild black hair. His eyes are likewise violet.
Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.
History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety.
Flaws: Disease, Fearful. Bonds: Attractive, Poor, Nature. Occupation: Miller
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
Cory Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He has a slight overbite and is overall scrawny. His golden hair is styled in orderly dreadlocks. His eyes are blue and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Cory studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He struck the Cartwright job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Immigrant, Job. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Bernard Sharps, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man dresses well, wearing brown shirts, loose pants, and blazers most of the time. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a desert tribe. Through the years after Bernard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Bernard's mother didn't care for him much, and the feeling was mutual. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people.
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Black pearl (400 gp). Rose (20 gp). Alexandrite (400 gp).
Frederick Conway, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Sage, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His silver hair is heavily combed to the right. His amber eyes peer out from beneath his broad white hat.
Personality: He is very quiet and rarely speaks above a whisper. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Mayor, but he got bored and became a Sage. He became a Sage soon after.
Motivation: A deep hatred of brigands; and he has money and likes to spend it
Flaws: Shy. Bonds: Attractive, Rich, Job, Enemies. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Anthony Ansley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is long and unkept. His eyes are hazel and catlike.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: To be a Spice Merchant again.
Ideals: Athletic, Gifted. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 64 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 12000 sp.
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