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NPC Generator

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Advanced [show]


Adelard Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has a small bristly mustache and wavy silver hair. This green eyed northerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: He's in love; and wants a kiss

Ideals: Optimist, Gifted, Logical. Bonds: Adventurer, Has a crush. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Adelard Badger, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3200 sp.


Social Check DCs


Tim Royston, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His skin is fair and his fingers are delicate and long. He is bald on top and has large silver tufts of hair around his ears. His green eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the south. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety

Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant, Job. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Tim Royston, Male Human Commoner 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 56 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)9 (-1) 6 (-2)13 (+1)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 40 pp. Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears silk and lounges about seductively. His hair is short and blonde. He has several tiny aquamarine earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small desert village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Rich, Nature. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Rolf Tickle, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 17 (+3)9 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp. 2 Acid flasks.


Social Check DCs


Hunter Shelly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts, and carries sais. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a daughter. He has worked as a Body Guard like his mother before him.

Motivation: To be a Merchant again.

Ideals: Fighting, Justice. Bonds: Job, In love. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Shelly, Male Human Expert 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Wallace, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears grey leather gloves, a grey jacket, and tight pants. He wears a feathered hat to cover his moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by brigands. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants revenge against brigands

Flaws: Shy, Addict, Greedy. Bonds: Rich, Enemies. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Anselm Wallace, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)9 (-1) 8 (-1)8 (-1)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. Star rose quartz (40 gp).


Social Check DCs

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