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NPC Generator

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Advanced [show]


Gomory Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear yellow pants and tee shirts. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Body Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid; and doesn't want to be a barber and was forced into it by his family

Ideals: Optimist. Bonds: Has a crush, Adventurer, Rich, Family. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Northcott, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +0, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. Red garnet (70 gp).


Social Check DCs


Charles Spalding, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear grey pants and tee shirts. His blonde hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Slave, Nature. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Charles Spalding, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 cp.


Social Check DCs


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. His long blonde hair is drawn into a two foot long braid. He has gray eyes and a white hat with a blue feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: To share knowledge with the world; and retire the richest man in the east

Ideals: Persistence, Logical, Artistic, Gifted, Entrepeneur. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Gentry, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 80 pp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Theobald Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He keeps his blonde hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Professionalism, Gifted, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Theobald Tyndall, Male Human Druid 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 10 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)12 (+1) 6 (-2)13 (+1)
Skills Medicine +1, Performance +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Ralf Weld, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. He sports a long brown beard, and similarly colored long hair. His eyes are a pleasant hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Weld, Male Human Aristocrat 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. Freshwater pearl (12 gp).


Social Check DCs

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