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NPC Generator

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Advanced [show]


Ernest Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green shirt with thin brown vertical stripes and black pants. His moppish red hair is in a traditional bowl cut. His amber eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He has a small toy that he constantly fidgets with.

History: Born in the south to a Tanner, Ernest learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Antagonistic, Addict. Bonds: Job, Rich. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Ernest Clinton, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Lance Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. He has dyed his greying red hair a little too much giving a sharp red color. He has brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content.

Ideals: Logical, Entrepeneur, Persistence. Flaws: Mundane. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Lance Northcott, Male Human Ranger 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)7 (-2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Anselm Westbrook, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His brown hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Anselm began to lead the lost caravan. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Opinionated, Entrepeneur. Bonds: Rich, Enemies, Adventurer. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Anselm Westbrook, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 7 (-2)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Wymar Reed, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is silver and curly. His gray eyes peer out from beneath his feathered tan hat.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he is content

Ideals: Joker. Flaws: Impulsive, Mundane. Bonds: Attractive, Rich. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Wymar Reed, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Auran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Ernest Wellington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is long and unkept. His violet eyes dart from person to person.

Personality: Calm and collected, he is a well trained Detective. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Detective.

Motivation: Wants to open a new tavern; and to be a sellsword again

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Slave. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Ernest Wellington, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 14 (+2)8 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs

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