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Advanced [show]


Chad Hornsby, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a black armored body suit, with a simple white line shooting up and back down. His skin is also unnaturally pale. His hair is cut close to his head. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Chad was raised in a hard working conservative environment. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Dyer for hire.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Hornsby, Male Human Ranger 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 60 pp.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His tied-back hair is white. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Kyle is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Kyle has worked very hard to control his curse. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Cynical, Antagonistic, Disease. Bonds: Poor, Family. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Kyle Mitchell, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)18 (+4) 11 (+0)18 (+4)
Skills Athletics +5, Deception +6
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Gnoll, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +6

Possessions: 200 gp.


Social Check DCs


Jocelyn Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is silver and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jocelyn took refuge in the old dungeon and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic. Bonds: Poor, Has a crush, Slave, Nature. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Jocelyn Hampton, Male Human Warrior 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Simon Shirley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and green eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. Simon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. In his 17th year, his parents were killed by a gnolls raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Shy, Hedonist. Bonds: Attractive, Mentor, Enemies, Adventurer. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Simon Shirley, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 8 (-1)12 (+1)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


William Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to cover his moderate length red hair. His blue eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born in the south, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and he is content

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

William Bentham, Male Human Ranger 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 8 (-1)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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