Wymar Snape, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His tied-back hair is black. His fair skin shows little sign of his aristocratic breeding.
Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Shepherd mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Logical. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 61 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Elven, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +7
Possessions: 300 gp. A delicate brass dragon egg (10 gp). An abacus with copper, silver and gold markers (50 gp). Silver comb with moonstones (800 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.
Balimaar Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered falchion and tarnished morningstar as well. He wears his hair in dreadlocks. His blue eyes are slightly larger than normal.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Layabout.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Fighting. Bonds: Enemies, Family, Religious, Job. Occupation: Layabout
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 19000 cp.
Manfred Ridley, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a red coat over a white low-cut shirt, and a small hat upon his head. His clothes are grease stained in places. He wears his white hair up. He wears an eyepatch.
Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: He is content.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 4 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Simon Upton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a brown poncho over his likewise colored trousers and shirt. His golden hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker, Gifted. Flaws: Mundane. Bonds: Family. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 8 Acid flasks. 4 Smokesticks. 2 Thunderstones.
Nicholas Reid, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is heavily combed to the right. He is baby faced.
Personality: This man loves writing and to teach people writing more than just about anything. He is a font of random trivia from the lore and stories he has discovered
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He has had some formal writing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by brigands. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Many brigands want him driven away.
Ideals: Artistic, Logical. Bonds: Religious, Enemies. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Infernal, Sylvan, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Sard (20 gp). Amethyst (110 gp). 1 Superior lock. 1 Magnifying glass. 1 Good lock.
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