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Advanced [show]


Arnold Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and white robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is lengthy and is close to two feet long. His eyes are likewise brown.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Arnold was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Arnold Trollope, Male Human Warrior 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 11 (+0)18 (+4)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 45000 sp.


Social Check DCs


Drogo Ansley, Male Human [Permalink]

Personal [hide]

Description: A 6'0" western man, he likes to wear white tank tops with tan pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: Drogo was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He inherited the family business which he has now maintained for 11 years.

Motivation: His spouse's relatives view him with great suspicion; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Ansley, Male Human Adept 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 7000 sp. Pink pearl (50 gp). Fire opal (700 gp). Chrysoprase (40 gp).


Social Check DCs


Odo Barlow, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: He was raised in a mountains tribe. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Nature, Military. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Barlow, Male Human Druid 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. Citrine (70 gp). 1 Minor magic item.


Social Check DCs


Henry Weston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, blue cloak. His red hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: Henry was raised in a hard working conservative environment. He worked as a nervous Mason and found it very stressful. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Henry Weston, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)8 (-1) 14 (+2)14 (+2)
Skills Deception +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Lapis lazuli (11 gp). Freshwater pearl (11 gp). Sard (70 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Hadley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy black suit. He wears a Stetson hat to cover his moderate length silver hair. His blue eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: Lance was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Professionalism. Bonds: Attractive, Job, Rich. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Lance Hadley, Male Human Warlock 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 17 (+3)17 (+3)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp.


Social Check DCs

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