Godfrey Dudley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear green clothing when he does not wear armor. His red hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his painting dream.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Cook
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 600 gp.
Lewis Fawcett, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His black hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Armorer.
Motivation: To be a Bricklayer again.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 30000 sp.
Drogo Wallace, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tight fitting blue shirt and pants. He has done his best to style his white hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.
History: Born in the south to a Jeweler, Drogo learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Jeweler.
Motivation: To pay off his debts; and to get a good night's sleep
Ideals: Impeccable. Flaws: Insomniac, PTSD. Bonds: Job, Debt. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 11 (+0) | 10 (+0) | 3 (-4) | 12 (+1) |
Senses Passive Perception 6
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1300 sp.
Peter Payton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. He has no hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.
History: Peter hails from a village terrorized by brigands. His childhood dream was to be a Weaver, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.
Motivation: Someone believes him a fraud; and revenge
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Beggar
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Zircon (70 gp). Black pearl (600 gp).
Guy Kirby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears light armors faded through time and improper care. His brown hair is kept up in a ponytail inside a broad hat. He wears an eyepatch.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.
History: Guy was born in the south. At a young age he loved to build and create. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Guy's mother didn't care for him much, and the feeling was mutual. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Tailor
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 15 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 11 (+0) | 18 (+4) | 11 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Celestial, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Eye agate (12 gp). Azurite (12 gp). Malachite (12 gp).
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