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Advanced [show]


John Everleigh, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is typically in his Sculptor uniform. He wears his brown hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Sculptor. He has drifted from career to career and currently works as a Sculptor.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Fighting. Flaws: Hedonist. Bonds: Job, Slave. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

John Everleigh, Male Human Wizard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)6 (-2) 10 (+0)12 (+1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Star rose quartz (40 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Lance Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright yellow suits and hats, and sports empty pouches on his belt. His hair is blonde and curly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north to a Assassin, Lance learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He left for the north, certain he would find work there.

Motivation: Expand his business.

Ideals: Disciplined. Bonds: Job, Nature, Immigrant. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Lance Shelby, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 20000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Clare, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. His auburn hair is still thick. His eyes are hazel and beady.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by orcs. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He wants revenge against orcs; and revenge

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Clare, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Reynard Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Insomniac, Disease, Selfish. Bonds: Adventurer. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Reynard Fidget, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Simon England, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear tan tank tops with white pants. He keeps his brown hair in a flapper bob. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Simon was born in the north. At a young age he loved to build and create. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by brigands. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Adventurer, Enemies. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Simon England, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2300 sp.


Social Check DCs

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