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NPC Generator

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Advanced [show]


Gomory Marlowe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. He has wavy brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He feeds upon the attention of others.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Gomory Marlowe, Male Human Wizard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 4000 sp. 4 Acid flasks.


Social Check DCs


Hugh Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to prove his worth to the world

Flaws: Ugly, Addict, Impulsive. Bonds: Rich. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Hugh Kelsey, Male Human Expert 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 8 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Garrick, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his blonde hair up. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered

History: A powerful brothel owner made him what he is. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Logical, Gifted. Bonds: Mentor. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Anthony Garrick, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)8 (-1) 12 (+1)17 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Everard Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his silver hair down. His eyes are a pleasant amber.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Human people; and retire the richest man in the north

Ideals: Joker, Entrepeneur. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Everard Kinsley, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Raymond Rodney, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His eyes are hazel and catlike.

Personality: Eccentric and domineering, Raymond will drive conversation. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a mountains tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Nature, Debt. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Raymond Rodney, Male Human Ranger 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs

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