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NPC Generator

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Advanced [show]


Solomon Wakefield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear green pants and tee shirts. His tied-back hair is black. His eyes, though not visible through his cowl, are amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. Solomon was born on a far eastern island where he grew up under the tutelage of his mother, an expert Bather. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Depressed, Shy. Bonds: Family, Military, Immigrant. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Solomon Wakefield, Male Human Commoner 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Gerard Norton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered scimitar and tarnished hammer as well. His hair is red, silky, and of moderate length. His violet unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich western family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Gerard Norton, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)11 (+0) 11 (+0)17 (+3)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gerald Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small mountains village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Fighting, Professionalism, Optimist. Bonds: In love, Nature. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Gerald Blythe, Male Human Monk 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and white robe with the hood down. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Geoffrey was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Family, Poor. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Geoffrey Harlow, Male Human Paladin 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 16 (+3)7 (-2)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 45000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Shane Garfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is still thick. His green eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Cartwright. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Rich, Adventurer, Debt. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Shane Garfield, Male Human Monk 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 12 (+1)6 (-2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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