Theobald Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a violet and pastel robe with the hood down. He is physically well-built. His moppish auburn hair is in a traditional bowl cut. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Theobald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To be a Guard again; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 6 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: Just what you see.
Hugh Chatham, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a golden handlebar mustache and slicked back golden hair. He has violet eyes.
Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a forest tribe. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Flaws: Antagonistic. Bonds: Family, Nature, Job. Occupation: Bellfounder
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 300 gp. Malachite (12 gp). 1 Minor magic item.
Ernest Kendall, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. He has a small bristly mustache and wavy red hair. He has a dull look in his brown eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted druidic powers by his dying sister.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Logical, Gifted. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Armorer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 4000 sp. Amethyst (110 gp). Onyx (80 gp). Peridot (80 gp). Citrine (80 gp).
Robert Badger, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His blonde hair is long and unkept. His brown eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Gardener. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. In the meantime he has taken over work as a Gardener and occasionally as a mercenary.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 gp.
Henry Shelly, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a yellow vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Henry was born in the east. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the east; and he doesn't get along with people that don't share his tastes
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Shy, PTSD. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
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