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NPC Generator

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Advanced [show]


Gilbert Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his bastard sword. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels kind of lost in life; and wishes to resurrect an old love

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Mentor. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Gilbert Kendal, Male Human Warrior 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 500 gp. Aquamarine (400 gp).


Social Check DCs


Diggory Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His eyes are brown and beady.

Personality: He is irascible and easily irritated. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he seems to be bored by most things

Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Military. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Diggory Sherwood, Male Human Druid 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 30000 cp.


Social Check DCs


Gerald Langdon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears dark leathers with embroidery. He wears his auburn hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A freak accident while working with his Brewer father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Religious, Enemies. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Gerald Langdon, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 14 (+2)7 (-2)
Skills Animal Handling +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Theobald Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats, and carries whips. His hair is long and black with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Justice. Bonds: Attractive, Immigrant, Poor. Occupation: Seamstress

Voice: Low range voice

Attributes [hide]

Theobald Hamilton, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Diggory Graeme, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. He keeps his long white hair kept up in a rat tail. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a necromancer, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Mentor, Job. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Diggory Graeme, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp. 1 Silver holy symbol.


Social Check DCs

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