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NPC Generator

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Advanced [show]


Ralf Clayden, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He prefers to wear white pants and tee shirts. With bright blonde hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Navigator business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Navigator.

Motivation: Wants to open a new tavern; and to be a blacksmith again

Ideals: Disciplined, Fighting. Bonds: Attractive, Military, Job. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Ralf Clayden, Male Human Warlock 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Gerard Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear blue clothing when he does not wear armor. His head has been shaved. His amber eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Ugly, Cynical, Fearful. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Gerard Wesley, Male Human Sorcerer 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Roger Clayton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a blue coat over a black low-cut shirt, and a feathered hat upon his head. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Philantrophist, Fighting. Flaws: Ugly. Bonds: Mentor. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Roger Clayton, Male Human Expert 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Walpole, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a yellow tunic with red highlights, and long grey pants that bunch up around his shoes. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Shane Walpole, Male Human Expert 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Tindall, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of rapiers on his belt, each one with a amethyst on the hilt. He has moderate length brown hair. His eyes are a pleasant blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aldous took refuge in the large cave and found the beat up rapier and armor he uses now. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Aldous Tindall, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs

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