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Advanced [show]


Ralf Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has shaved his head bald. He has a dull look in his brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Sculptor, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Brownrigg, Male Human Ranger 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp.


Social Check DCs


Theobald Marleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left hand appears badly burned and disfigured. His black hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Meet up once more with his childhood friend.

Flaws: Disease. Bonds: Adventurer, Attractive, Family. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Marleigh, Male Human Commoner 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 14000 cp. 3 Thunderstones. 7 Acid flasks. 2 Alchemist’s fire.


Social Check DCs


Gunter Yorke, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears pastel leather gloves, a pastel jacket, and tight pants. He has shaved his head bald. His ears are large.

Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Gunter Yorke, Male Human Expert 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 17 (+3)17 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is smooth and relatively long. This amber eyed westerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others.

Ideals: Artistic. Flaws: Insane, Fearful, Shy. Bonds: Attractive. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Kyle Barclay, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theobald Shipley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his morningstar. He has a small bristly mustache and wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: Gifted from a young age, Theobald studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He hasn't been sleeping well lately.

Motivation: To clean up the streets; and to protect his home

Ideals: Professionalism, Gifted. Flaws: Insomniac. Bonds: Guardian. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theobald Shipley, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 9 (-1)17 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp.


Social Check DCs

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