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NPC Generator

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Advanced [show]


Norman Badger, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is cut jaggedly and amateurishly. His hazel unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on women, regardless of circumstances.

History: Born to a Adventurer, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Adventurer.

Ideals: Professionalism. Flaws: Disease. Bonds: Has a crush, Poor, Family. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Norman Badger, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)17 (+3) 6 (-2)9 (-1)
Skills Medicine +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Celestial, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2000 sp.


Social Check DCs


Richard Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He is portly but not overly obese. His tied-back hair is black. He has a tattooed face.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the south to a Mayor, Richard learned a great deal about his father's area of expertise. His parents enrolled him in a Expert school at a young age so that he could practice his divine talents. He has dedicated himself to building a better world.

Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Richard Clapham, Male Human Expert 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Superior lock. 1 Spyglass.


Social Check DCs


Gerald Gladstone, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His silver hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a wizard, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant, Mentor. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Gerald Gladstone, Male Human Aristocrat 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)18 (+4) 10 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Clerebold Hallewell, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is chestnut and curly. He has amber eyes and a white hat with a black feather.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Fighting. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Clerebold Hallewell, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Deception +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Reynard Ashley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. His skin is fair and his fingers are delicate and long. He keeps his long silver hair kept up in a rat tail. His eyes are likewise blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Optimist, Artistic. Flaws: Sensitive. Bonds: In love, Job, Rich. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Reynard Ashley, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)4 (-3) 13 (+1)14 (+2)
Skills Medicine +3, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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