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Advanced [show]


Kyle England, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears green cloth garments or leather armor. His blonde hair is smooth and relatively long. His eyes, though not visible through his cowl, are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Kyle was born in the north. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Persistence, Justice, Optimist, Logical. Bonds: Nature. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Kyle England, Male Human Paladin 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 8 (-1)8 (-1)
Skills Religion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Rich purple corundum (600 gp). Citrine (70 gp). Red-brown spinel (150 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs


John Watson, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He has a moderate pudge and is not very fit. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is a Hag in disguise. He moved from fad to fad and when he turned 15 he discovered music. He has drifted from career to career and currently works as a Guard.

Motivation: An old rival family wants him found; and expand his business

Ideals: Artistic. Flaws: Forgetful. Bonds: Adventurer, Job, Family. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

John Watson, Male Human Wizard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Theobald Bentham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Baker uniform. He sports a long golden beard, and similarly colored long hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Baker.

Motivation: Further expansion of business; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Athletic, Justice, Entrepeneur. Flaws: Insane. Bonds: Job. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Theobald Bentham, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)13 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with broad hat and is in decent physical shape. His white hair is knotted and matted. This brown eyed westerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west his family was never financially stable. A freak accident while working with his Interpreter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Shy, Disease, Depressed. Bonds: Poor. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Guy Eastaughffe, Male Human Commoner 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Religion +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Watson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black costume with the symbols of the four houses of cards on his torso. He has dyed his greying golden hair a little too much giving a sharp golden color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Bertram was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Farmer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of illithids; and find a way to reverse the transformation of his sister

Ideals: Logical. Flaws: Shy. Bonds: Family, Immigrant, Enemies. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Bertram Watson, Male Human Barbarian 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)8 (-1) 11 (+0)14 (+2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Alexandrite (700 gp). Eye agate (7 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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