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NPC Generator

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Advanced [show]


Kody Tatum, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. He is bald on top and has large black tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Kody Tatum, Male Human Rogue 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)16 (+3) 13 (+1)7 (-2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Undercommon, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Raymond Clifford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a deerstalker hat to hide his balding. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. During his travels, Raymond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Raymond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Raymond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Raymond Clifford, Male Human Commoner 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)18 (+4) 8 (-1)13 (+1)
Skills Arcana +7, Athletics +6
Senses Passive Perception 9
Languages Common, Aquan, Infernal, Celestial, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy auburn hair. His eyes are likewise green.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Flaws: Racist, Antagonistic. Bonds: Rich, Family, Religious. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Manfred Van Es, Male Human Paladin 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)15 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Percival Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He usually wears his brown robe and has his crossbow always slung over his shoulder. His golden hair is cut short with large spiked bangs in the front. His hazel unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He has all his life been fascinated with singing.

History: The child of southern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and his religion dominates his actions

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Immigrant, Nature. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Percival Mitchell, Male Human Bard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Emerald (600 gp). Black opal (600 gp).


Social Check DCs


Robert Merton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His hair is black and very short. His eyes are gray and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast plains. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Nature, Job. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Robert Merton, Male Human Druid 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 6 (-2)15 (+2)
Skills Insight +0, Intimidation +4
Senses Passive Perception 8
Languages Common, Druidic, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs

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