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Advanced [show]


Anthony Weston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a white poncho over his likewise colored trousers and shirt. He has a very tight haircut. His gray unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.

History: The child of a Fisher, who enjoyed hunting, Anthony was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Nature, Job. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Weston, Male Human Druid 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)7 (-2) 13 (+1)17 (+3)
Skills History +1, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Chatham, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His auburn hair is unkempt and raggedy. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Poor. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Anselm Chatham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Ralf Skelton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long black beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich northern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, In love. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Ralf Skelton, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Manfred Shelley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a broad hat to cover his moderate length blonde hair. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Manfred Shelley, Male Human Aristocrat 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Peridot (80 gp). Jasper (80 gp). White opal (900 gp).


Social Check DCs


Manfred Ansley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His whole body is exceptionally muscular. He has done his best to style his silver hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Manfred took refuge in the ruined castle and found the beat up scythe and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Professionalism, Joker. Bonds: Immigrant, Rich, Nature. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Manfred Ansley, Male Human Expert 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 17 (+3)10 (+0)
Skills Athletics +4, History +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 70 pp. Red-brown spinel (150 gp). Rich purple corundum (800 gp). Aquamarine (1200 gp). Tiger eye turquoise (5 gp).


Social Check DCs

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