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NPC Generator

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Advanced [show]


Don Acton, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Scribe uniform, and sports empty pouches on his belt. His red hair is cut short. His fierce blue eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Job, Nature. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Don Acton, Male Human Monk 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Colby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Thomas hails from a village terrorized by giants. He worked as a nervous Herbalist and found it very stressful. He has set out to sabotage the competition.

Motivation: Many giants want him driven away; and balancing his hectic life and new herbalist responsibilities is difficult

Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Job. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Thomas Colby, Male Human Commoner 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Arnold Allerton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white small hat and white clothes. His black hair is unkempt and raggedy. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Poor. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Arnold Allerton, Male Human Ranger 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. White opal (1000 gp). Banded agate (10 gp). Alexandrite (1600 gp).


Social Check DCs


Gunter Mori, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with small hat. His red hair is kept up in a ponytail inside a small hat. His eyes are likewise green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Gunter studied abroad. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world.

Ideals: Optimist, Gifted. Flaws: Insane, Impulsive. Bonds: Rich. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Mori, Male Human Barbarian 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 6 (-2)16 (+3)
Skills Deception +6, History +4
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Manfred Morton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: To reunite with his old friends; and an old rival family wants him found

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Immigrant, Family. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Morton, Male Human Barbarian 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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