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NPC Generator

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Advanced [show]


Rolf Walpole, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he is dressed in a clean black cloak covering his clean studded leather. His brown hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Lazy, Fearful. Bonds: Adventurer, Guardian. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Rolf Walpole, Male Human Adept 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 3000 cp.


Social Check DCs


Geoffrey Atterton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Animal Trainer. His hair is long and black with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Mayor profession.

History: Geoffrey was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up glaive and armor he uses now. He now owns his own business.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Depressed. Bonds: Job, Attractive, Nature. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Geoffrey Atterton, Male Human Fighter 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Conrad Royston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a green poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the south to a Dyer, Conrad learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up lance and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to raise his children well; and sabotage a competitor

Flaws: Disease, Secretive. Bonds: Job, Family, Nature. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Conrad Royston, Male Human Warrior 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)4 (-3) 15 (+2)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Shane Nash, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. He has a very tight haircut. His fierce hazel eyes like to dwell on things.

Personality: This man loves writing and to teach people writing more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Nature, Adventurer, Rich. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Nash, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)8 (-1) 15 (+2)7 (-2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Alexandre Richie, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy brown pantaloons and a grey scarf. His blonde hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with his god.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: His religion dominates his actions; and he is greedy

Flaws: Ugly, Insomniac. Bonds: Religious, Rich, Job. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Alexandre Richie, Male Human Wizard 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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