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NPC Generator

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Advanced [show]


Cory Peyton, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy white pantaloons and a pastel scarf. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His brown unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Cory was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he uses money and sex appeal to get what he needs

Flaws: Disease, Shy. Bonds: Rich, Enemies, Attractive. Occupation: Spy

Voice: Whispers

Attributes [hide]

Cory Peyton, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +0, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A roughly beaten golden orb (100 gp).


Social Check DCs


Shane Presley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Seamstress. His golden hair is smooth and relatively long. His eyes are likewise brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and to be a carpenter again

Ideals: Optimist. Flaws: PTSD, Mundane. Bonds: Job, In love, Poor. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Presley, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 4000 sp. 1 Spyglass.


Social Check DCs


Anselm Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His auburn hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His religion dominates his actions; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful. Bonds: Military, Has a crush, Religious. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Anselm Bentham, Male Human Warlock 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs


Theodoric Northcott, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting brown shirt and pants. His hair is short and white. He has hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east, but his parents moved at a very young age to the north. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Northcott, Male Human Monk 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. Zircon (40 gp). Chalcedony (40 gp). Banded agate (6 gp).


Social Check DCs


Rolf Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean green cloak covering his clean studded leather. His chestnut hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Rolf hails from a village terrorized by illithids. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: Revenge; and a deep hatred of illithids

Flaws: Insane, Antagonistic. Bonds: Religious, Enemies, Immigrant. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Rolf Stanton, Male Human Druid 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 1000 sp. Freshwater pearl (5 gp). Blue sapphire (700 gp). Iolite (70 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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