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NPC Generator

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Advanced [show]


Guy Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. He has styled his chestnut hair well, parting it to the left. He has several tiny ruby earrings on each ear.

Personality: Calm and collected, he is a well trained Interpreter. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and he uses money and sex appeal to get what he needs

Bonds: Attractive, Rich, Job, Religious, Adventurer. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Wedgwood, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +0, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Theodoric Gentry, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man is wearing the road beaten gear of a warrior. His hair, while still mostly blonde, has prominent grey streaks. His eyes are green and catlike.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Server business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Job, Religious, In love. Occupation: Server

Voice: Raspy

Attributes [hide]

Theodoric Gentry, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)12 (+1) 10 (+0)6 (-2)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Sardonyx (20 gp). Golden yellow topaz (1400 gp). Iolite (20 gp).


Social Check DCs


Tim Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black tunic with white highlights, and long yellow pants that bunch up around his shoes. His white hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Opinionated, Fighting. Flaws: Insane, Shy. Bonds: Military. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Tim Hackney, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp.


Social Check DCs


Gunter Dumph, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is thinning but still full. His amber eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Beggar, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and his religion dominates his actions

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Religious, Family. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Dumph, Male Human Aristocrat 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 7 (-2)14 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Fire opal (1300 gp). 1 Minor magic item.


Social Check DCs


Trey Kenley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green shirt with thin pastel vertical stripes and grey pants. His hair is golden and very short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Trey Kenley, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs

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