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Advanced [show]


Balimaar Kent, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a brown poncho over his likewise colored trousers and shirt. His long brown hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich eastern family. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Rich, Job. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Balimaar Kent, Male Human Monk 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 11 (+0)6 (-2)
Skills Nature +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp. Obsidian (16 gp). Hematite (16 gp). Obsidian (16 gp). Chalcedony (20 gp).


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He carries with him a set of shortspears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a pixie cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Philantrophist, Athletic. Bonds: Attractive, Enemies. Occupation: Server

Voice: Posh accent

Attributes [hide]

Manfred Gracey, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2900 sp.


Social Check DCs


Peter Wellington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man sports brown clothing, slightly heavier than average wear. His hair is short and auburn. His eyes are likewise amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He feeds upon the attention of others.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. He worked as a nervous Bellfounder and found it very stressful. He became a Bellfounder soon after.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Peter Wellington, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Chad Kitchur, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a wide-brimmed hat to hide his balding. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Marshal, Chad learned a great deal about his mother's area of expertise. Through the years after Chad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Chad's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Chad Kitchur, Male Human Cleric 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Thomas Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean black cloak covering his clean studded leather. His white hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: He got into the Beggar business at a young age. He helped his father out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels kind of lost in life

Ideals: Joker, Logical. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Thomas Anderton, Male Human Wizard 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills Acrobatics +3, Investigation +7
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Druidic, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 8000 sp. Blue quartz (6 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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