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NPC Generator

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Advanced [show]


William Hadley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is short and white. His eyes are likewise green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. William is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich western family. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: To unite with his brother; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Rich, Nature. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

William Hadley, Male Human Bard 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Arcana +5, Stealth +5
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1200 gp.


Social Check DCs


Guy Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Fortune-teller business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now owns his own business.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Racist. Bonds: Religious, Job, Family. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Guy Digby, Male Human Rogue 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 51 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)11 (+0) 10 (+0)6 (-2)
Skills Athletics +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Alexandrite (600 gp).


Social Check DCs


Clerebold Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has styled his golden hair well, parting it to the left. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Blacksmith, Clerebold learned a great deal about his mother's area of expertise. After coming to the age of reason, Clerebold took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist, Gifted. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Clerebold Hale, Male Human Adept 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills History +4, Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp).


Social Check DCs


Alexandre Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His golden hair is cut short. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. He has worked as a Weaver like his mother before him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Ideals: Artistic. Bonds: Job, Poor, Adventurer. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Alexandre Sutherland, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Frederick Coombs, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. He has a golden handlebar mustache and slicked back golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Passionate, Entrepeneur. Bonds: Rich, Adventurer, Job, Enemies. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Frederick Coombs, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)18 (+4) 15 (+2)9 (-1)
Skills Deception +1, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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