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NPC Generator

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Advanced [show]


Adam Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with white highlights, and long black pants that bunch up around his shoes. He carries with him a set of lances, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Body Guard, Adam learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting, Athletic, Philantrophist. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Adam Enfield, Male Human Bard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Upton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. His moppish red hair is in a traditional bowl cut. This amber eyed easterner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. Everard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and wants to raise his children well

Flaws: Impulsive. Bonds: Family, Slave, Adventurer. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Everard Upton, Male Human Fighter 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Emsworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a grey broad hat and grey clothes. He has shaved his head bald. He has brown eyes and a grey hat with a red feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Bonds: Religious, Adventurer, Job. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Lewis Emsworth, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 8000 sp. Amber (80 gp). 1 Superior lock.


Social Check DCs


Anselm Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large violet jacket. His hair is red and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has always had a great fascination with Human culture. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Anselm hails from a village terrorized by brigands. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Some 8 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Attractive, In love, Enemies, Immigrant, Job. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Anselm Compton, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)3 (-4) 9 (-1)13 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: Just what you see.


Social Check DCs


Gerald Whitby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is renowned for his bright black suits and hats. His hair is short and white. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: He's looking for his big break; and revenge

Ideals: Impeccable. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Gerald Whitby, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs

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