Simon Watson, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Simon was raised in a hard working conservative environment. A gifted student he started as a Tanner, but he got bored and became a Miller. He tends to his Miller job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he is unsatisfied with his job
Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Poor, Job. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 46000 sp. Silver pearl (90 gp). Malachite (12 gp). Rhodochrosite (12 gp). Freshwater pearl (12 gp).
Dustin Soames, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries daggers. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Miner, who enjoyed hunting, Dustin was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting, Disciplined, Extrovert. Bonds: Nature, Job. Occupation: Armorer
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Solomon Ridley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a simple brown robe with black stripes complete with hood, he is not a threatening figure. His auburn hair and beard is wavy and long. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.
History: Solomon was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.
Motivation: He has money and likes to spend it; and doesn't want to be a spice merchant and was forced into it by his family
Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Family, Rich. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Snowdon, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His right leg appears badly burned and disfigured. His chestnut hair is kept up in a ponytail inside a top hat. His green eyes have a joyful gleam in them most of the time.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.
History: Arnold was born the youngest of three triplets. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Arnold's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.
Motivation: Doesn't want to be a Butcher and was forced into it by his family; and regain custody of his son
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Family. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. 1 Minor magic item.
Balimaar Kimberley, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a custom-built plate barding that's adorned with white lining and desert motifs. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Knight
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 10000 sp. Gold dragon comb with red garnet eye (1200 gp). Sapphire pendant on gold chain (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
