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NPC Generator

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Advanced [show]


John Brent, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears just a tan suit. With a patchy white beard and wild white hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

John Brent, Male Human Bard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 2000 sp.


Social Check DCs


Simon Trowbridge, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man dresses well, typically a more casual-formal manner. His hair is cut close to his head. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Athletic, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Simon Trowbridge, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)13 (+1) 13 (+1)16 (+3)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 60 pp. Rose (20 gp).


Social Check DCs


Thomas Myerscough, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large tan mantle and cape that has been intricately interwoven into his white robe. His silver hair is heavily combed to the left. His eyes are likewise gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Assassin, who enjoyed hunting, Thomas was taken on many hunting expeditions. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Optimist. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Thomas Myerscough, Male Human Expert 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 10 (+0)17 (+3)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Home, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear tan tank tops with black pants. His hair is cut close to his head. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Weaver for hire.

Motivation: To reunite with his old friends; and to be a barkeep again

Flaws: Antagonistic, Disease. Bonds: Immigrant, Job, Adventurer. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Gomory Home, Male Human Rogue 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp. Fire opal (800 gp). Citrine (50 gp).


Social Check DCs


Balimaar Marley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Balimaar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Scribe.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Bonds: Attractive, Poor, Job, Adventurer. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Marley, Male Human Bard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 pp.


Social Check DCs

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