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Advanced [show]


Gerald Lindsay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north, but his parents moved at a very young age to the west. His martial abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Terse. Bonds: Rich, Adventurer, Immigrant. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Lindsay, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Star rose quartz (40 gp). Smoky quartz (40 gp). 1 Banded mail. 1 Masterwork Light wooden shield.


Social Check DCs


Aldous Astley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. His hazel eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.

History: Aldous was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful, Racist. Bonds: Attractive, In love. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Aldous Astley, Male Human Paladin 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Solid gold idol (1000 gp).


Social Check DCs


Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His golden hair is braided into rings. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: Born in the south to a Seamstress, Anselm learned a great deal about his father's area of expertise. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Shepherd again; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Anselm Birkenhead, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Athletics +5, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Dryden, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his silver hair up. His fierce gray eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Dryden, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 34000 sp. Brown-green garnet (150 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Simon York, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large brown jacket. His hair is long and blonde with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He is a Metallic Dragon in disguise. From there he went from mercenary job to mercenary job. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Simon never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Immigrant, Attractive, Adventurer, In love, Military. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Simon York, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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