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Advanced [show]


Gerald Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He is physically well-built. He has moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a banker and was forced into it by his family

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Gerald Chatham, Male Human Wizard 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Axton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports black clothing, slightly heavier than average wear. His head has been shaved. His amber eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he is content

Flaws: Ugly, Shy, Antagonistic, Mundane. Bonds: Mentor. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Lance Axton, Male Human Sorcerer 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Ignan, Terran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 20000 cp. Fiery yellow corundum (500 gp). 1 Minor magic item.


Social Check DCs


Chad Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.

Personality: He loves telling others what to do and how they should feel about things. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of his daughter; and to prove his worth to the world

Ideals: Opinionated. Flaws: Impulsive, Secretive. Bonds: Religious, Family. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Chad Radcliffe, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Trym Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish chestnut hair is in a traditional bowl cut. He has gleaming, smiling amber eyes.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: He is a Jackalwere in disguise. His mother was a soldier and died while he was still young. Trym was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and to reunite with his old friends

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Military. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Trym Bristol, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Old masterpiece painting (400 gp).


Social Check DCs


William Shelly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He struck the Tailor job and began his own company from there.

Motivation: He uses money and sex appeal to get what he needs; and to be a doctor again

Ideals: Joker. Bonds: Attractive, Military, Job, Rich. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

William Shelly, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)18 (+4) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Brass mug with jade inlays (100 gp). Solid gold idol (700 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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