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Advanced [show]


Dustin Royston, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His golden hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Pacifist. Bonds: Attractive, Guardian, Military. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Royston, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Huxley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Passionate, Extrovert, Fighting. Bonds: Rich, Attractive, Mentor. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Chad Huxley, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 15 (+2)8 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2600 sp.


Social Check DCs


Aldous Everly, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a black cloak and cross-gartered green stockings. His blonde hair is lengthy and is close to two feet long. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aldous took refuge in the large cave and found the beat up glaive and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Secretive, Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Aldous Everly, Male Human Cleric 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)6 (-2) 8 (-1)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp. Malachite (7 gp). Rhodochrosite (7 gp). Jasper (50 gp). Malachite (7 gp). Rock crystal (50 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is singed and shortened. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He became a Guard soon after.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Professionalism, Gifted, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Peter Westcott, Male Human Bard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)10 (+0) 10 (+0)9 (-1)
Skills Intimidation +2, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Henry Northcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears silk and lounges about seductively. His left hand appears badly burned and disfigured. With a patchy chestnut beard and wild chestnut hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: Born to a Sellsword, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: Regain custody of his son; and he is currently in port desperately looking for someone to get him out

Flaws: Selfish. Bonds: Attractive, Poor, Slave. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Henry Northcott, Male Human Warrior 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 11000 sp. Pink pearl (40 gp).


Social Check DCs

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