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Advanced [show]


Alex Altham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Jeweler uniform. His hair is greying and his face has many wrinkles. His green eyes lackadaisically let the world flow into them.

Personality: This man loves poetry and to teach people poetry more than just about anything. He takes great joy in being the best Jeweler in town.

History: Alex was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Artistic. Bonds: Job, Attractive, Family, Adventurer. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Alex Altham, Male Human Expert 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 16 (+3)9 (-1) 9 (-1)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Kody Berkeley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a brown shirt with thin black vertical stripes and brown pants. His blonde hair is thinning but still full. His fierce violet eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the east. In his 17th year, his parents were killed by a giants raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: Wants to raise his children well; and many giants want him driven away

Flaws: Disease. Bonds: Immigrant, Enemies, Job, Family. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Kody Berkeley, Male Human Cleric 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Obsidian (9 gp).


Social Check DCs


Hugh Barton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear black tank tops with brown pants. His white hair is still thick. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Hugh Barton, Male Human Sorcerer 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 300 gp. Red-brown spinel (160 gp). Peridot (50 gp). Tiger eye turquoise (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Heward Bentley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean brown cloak covering his clean studded leather. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Heward was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Dyer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic, Joker, Professionalism. Bonds: Rich, Immigrant. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Heward Bentley, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points -2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 5 (-3)16 (+3) 11 (+0)7 (-2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Patrick Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears light armors faded through time and improper care. His golden hair is matted, messy, and big. His blue eyes peer out from beneath his top black hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Patrick lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Patrick Peyton, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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