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NPC Generator

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Advanced [show]


Patrick Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple blue robe with brown stripes complete with hood. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Bowyer, his mother struggled to pay the bills. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Patrick Clayton, Male Human Sorcerer 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 800 gp.


Social Check DCs


Gomory Clare, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems. His chestnut hair is cut short. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He is obsessed with his god.

History: Gomory was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Locksmith for hire.

Motivation: He is greedy.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious, Job. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Gomory Clare, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


William Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His chestnut hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. A freak accident while working with his Painter mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

William Walcott, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 12 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Henry Marley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is black. He has amber eyes and a pastel hat with a red feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Layabout, Henry learned a great deal about his father's area of expertise. He worked as a nervous Layabout and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Disciplined, Logical. Flaws: Addict. Bonds: Job. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Marley, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)6 (-2) 8 (-1)13 (+1)
Skills Investigation +0, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp. Lapis lazuli (7 gp). Silver pearl (80 gp).


Social Check DCs


Cory Cornish, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor, and he perpetually has his axe ready. His moppish brown hair is in a traditional bowl cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of a Tailor, who enjoyed hunting, Cory was taken on many hunting expeditions. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Logical. Flaws: Racist. Bonds: Nature. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Cory Cornish, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 10 (+0)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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