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NPC Generator

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Advanced [show]


Henry Astley, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He prefers to wear brown clothing when he does not wear armor. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes peer out from beneath his top brown hat.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the west to a Mortician, Henry learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by orcs. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To reunite with his old friends.

Flaws: Racist. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Henry Astley, Male Human Bard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)16 (+3) 13 (+1)7 (-2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Celestial, Terran, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Adam Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy green pantaloons and a black scarf. His golden hair is heavily combed to the left. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Miller profession.

History: The child of western immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He struck the Cartwright job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Flaws: Depressed. Bonds: Attractive, Job, Immigrant. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Adam Staurheim, Male Human Adept 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Gold and topaz bottle stopper cork (1600 gp). Finely wrought small gold bracelet (60 gp). An abacus with copper, silver and gold markers (40 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Denholm, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky green painted plate armor, he is not a threatening figure. His black hair is cut short. His eyes are green and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich eastern family. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and further expansion of business

Flaws: Ugly, Mundane, Fearful. Bonds: Rich, Job. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Norman Denholm, Male Human Warrior 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 10 (+0)13 (+1)
Skills Investigation +6, Stealth +2
Senses Passive Perception 10
Languages Common, Terran, Elven, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 60 pp.


Social Check DCs


Hugh Elton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. He has done his best to style his white hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Poor, Slave. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Hugh Elton, Male Human Sorcerer 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 10 (+0)9 (-1) 9 (-1)10 (+0)
Skills Athletics +6, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Nicholas Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a red coat. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Nicholas was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Apothecary for hire.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, In love, Family. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Nicholas Morley, Male Human Rogue 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 14 (+2)17 (+3)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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