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NPC Generator

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Advanced [show]


Solomon Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left hand appears badly burned and disfigured. He has a brown handlebar mustache and slicked back brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gifted student he started as a Barber, but he got bored and became a Gardener. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Solomon Cholmondeley, Male Human Adept 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)7 (-2) 17 (+3)9 (-1)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 3000 sp.


Social Check DCs


Trey Royston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his white hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and expand his business

Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Trey Royston, Male Human Warlock 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)19 (+4) 14 (+2)16 (+3)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Orc, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153222000000

Possessions: 200 gp.


Social Check DCs


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His silver hair is heavily combed to the left. He wears large thick round spectacles.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by orcs. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Entrepeneur. Bonds: Enemies, Adventurer, Military. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

John Livingstone, Male Human Monk 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 6000 cp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Odo Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears black painted combat armor at almost all times. He has wavy brown hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He can speak with the recently deceased. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Bonds: Attractive, Family, Rich. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Odo Kendal, Male Human Barbarian 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Alex Beckwith, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He keeps his golden hair in a pixie cut. He has gleaming, smiling blue eyes.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Attractive, Religious. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Alex Beckwith, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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