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NPC Generator

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Advanced [show]


Simon Rayden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His tied-back hair is auburn. He has gleaming, smiling violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.

Motivation: He is compelled to act according to his religious beliefs; and he feels threatened by others

Ideals: Philantrophist, Athletic. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Simon Rayden, Male Human Rogue 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)15 (+2) 13 (+1)13 (+1)
Skills Religion +5, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: Violet garnet (1300 gp).


Social Check DCs


John Sutherland, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. With bright brown hair and a scraggly beard. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He is an amazing painter.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. A gifted student he started as a Animal Trainer, but he got bored and became a Beggar. He then took over the family business and is one of the better Beggar for hire.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Adventurer, Job. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Sutherland, Male Human Aristocrat 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Medicine +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Poor. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

John Merton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)11 (+0) 6 (-2)13 (+1)
Skills Perception +0, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 24000 cp.


Social Check DCs


Aldous Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. He has wavy silver hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Gifted. Flaws: Cynical, Impulsive. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Aldous Kimberly, Male Human Druid 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gunter Law, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. His hair, while still mostly brown, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gunter was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Persistence, Athletic. Flaws: Fearful. Bonds: Attractive, Guardian. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Law, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 700 sp. Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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