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NPC Generator

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Advanced [show]


Gilbert Addington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His hair is always cut to a buzz. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the north. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Gilbert Addington, Male Human Commoner 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Silver chalice with lapis lazuli gems (180 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Vance, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. His hair, while still mostly blonde, has prominent grey streaks. He has amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the south. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of specialists.

Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Selfish, Secretive. Bonds: Poor, Adventurer, Family. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Lewis Vance, Male Human Druid 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)17 (+3) 4 (-3)16 (+3)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 7
Languages Common, Gnoll, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. A roughly beaten golden orb (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He keeps his silver hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Antagonistic. Bonds: Poor, Nature, Military, Immigrant. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Bertram Nash, Male Human Wizard 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Athletics -1, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee -1 / 2d4-4, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 6000 sp.


Social Check DCs


Cory Stanley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His silver hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Joker, Optimist. Bonds: Rich, Enemies, Family. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Cory Stanley, Male Human Warrior 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6

Possessions: Just what you see.


Social Check DCs


Roland Cornish, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple blue robe with yellow stripes complete with hood. His golden hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised in a desert tribe. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Roland Cornish, Male Human Sorcerer 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 18 (+4)14 (+2) 13 (+1)12 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 600 gp. Violet garnet (600 gp). Jasper (50 gp). Violet garnet (600 gp). Eye agate (8 gp).


Social Check DCs

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