Richard Ogden, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan trousers with blue and tan striped suspenders. He wears various colorful collared shirts. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the east to a Beggar, Richard learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He then took over the family business and is one of the better Beggar for hire.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Joker. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Fire opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He typically wears green cloth garments or leather armor. His blonde hair is lengthy. His ears are large.
Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a brothel owner, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east.
Ideals: Artistic, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Mentor. Occupation: Assassin
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
Balimaar Asheton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.
History: Balimaar was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Doctor again; and he's repulsed by the pc
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Tailor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. Amber (60 gp).
Theodoric Sharps, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is unkempt and raggedy. He wears an eyepatch.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Ugly, Disease, Addict. Bonds: Poor. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 8 (-1) | 16 (+3) | 8 (-1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: Just what you see.
Kody Asheton, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His brown hair is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Kody is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in the east his family was never financially stable. While studying, he fell in love. They married and had a son. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To end his boredom; and doesn't want to be a hunter and was forced into it by his family
Ideals: Extrovert, Justice. Flaws: Mundane. Bonds: Poor, Family, In love. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 sp. Blue quartz (4 gp). Deep blue spinel (800 gp).
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