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Advanced [show]


Roland Richie, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His long chestnut hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Roland was born with his mother's beautiful face. His childhood dream was to be a Server, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Flaws: Shy. Bonds: Rich, Attractive, Job, In love. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Roland Richie, Male Human Expert 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 53 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Tim Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized opal on his left hand. He has done his best to style his chestnut hair to look like a famous performer. His eyes are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Rich, Family. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Tim Barclay, Male Human Adept 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 6000 sp. Deep blue spinel (1100 gp). Golden pearl (100 gp). Chrysoberyl (100 gp).


Social Check DCs


Reynard Melancon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long golden beard with little hanging trinkets. His blue eyes peer out from beneath his top grey hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Nature, Job, Debt. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Reynard Melancon, Male Human Barbarian 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 61 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)17 (+3) 8 (-1)12 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 80000 cp.


Social Check DCs


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. Bertram was born on a far western plains where he grew up under the tutelage of his father, an expert Shepherd. He has drifted from career to career and currently works as a Shepherd.

Motivation: He has a crush on the local Sage.

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Immigrant, Job. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Bertram Marley, Male Human Barbarian 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 40000 cp. Black pearl (300 gp).


Social Check DCs


Gomory Morton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a violet cloak and cross-gartered pastel stockings. His red hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has achieved small success as a Spy.

Motivation: Expand his business.

Ideals: Joker, Philantrophist. Bonds: Mentor, Job. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Gomory Morton, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 4 (-3)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +0, Deception +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 20 pp. Azurite (14 gp). Smoky quartz (80 gp). Aquamarine (300 gp). 2 Smokesticks. 2 Smokesticks.


Social Check DCs

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