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Advanced [show]


Dean Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with blue and green striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: Born in the east to a Armorer, Dean learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered painting. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Professionalism, Artistic. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Dean Brandon, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Trym Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Shipwright.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Religious, Job. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Trym Dumph, Male Human Cleric 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)15 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 9
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Silver comb with moonstones (900 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.


Social Check DCs


Chad Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love

Ideals: Fighting, Professionalism. Flaws: Ugly, PTSD. Bonds: Mentor. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Chad Kimberley, Male Human Cleric 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)4 (-3) 14 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 10000 cp.


Social Check DCs


John Harper, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He has a hunchback. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His hazel unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, John has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To be a Weaver again; and expand his business

Flaws: Ugly, Disease, Insomniac. Bonds: Job, In love. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

John Harper, Male Human Wizard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His hair is long and golden with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Bonds: Attractive, Job, Rich, Adventurer, Enemies. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Trey Windsor, Male Human Rogue 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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