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NPC Generator

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Advanced [show]


Jocelyn Harley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a white shirt with thin black vertical stripes and brown pants. With bright blonde hair and a scraggly beard. His hazel unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Mayor, his father struggled to pay the bills. After coming to the age of reason, Jocelyn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Disease. Bonds: Guardian, Adventurer, Poor. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Jocelyn Harley, Male Human Monk 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)8 (-1) 14 (+2)14 (+2)
Skills History +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 3000 sp. 1 Magnifying glass. 1 Average lock. 1 Magnifying glass. 1 Simple lock.


Social Check DCs


Roland Chester, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with small hat. He wears his brown hair down. He is baby faced.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by illithids. Roland was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Addict. Bonds: Enemies, Military. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Roland Chester, Male Human Monk 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Merton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His green unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.

History: Heward was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Disease, Selfish, Fearful. Bonds: Family. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Heward Merton, Male Human Sorcerer 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 500 sp. Golden pearl (60 gp). Star rose quartz (50 gp). Chalcedony (50 gp). 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Jocelyn Tickle, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light black in addition to tight pants. He has a long golden beard with little hanging trinkets. His eyes are blue and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Mercenary, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jocelyn took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He left for the north, certain he would find work there.

Motivation: He wants revenge against brigands; and a deep hatred of brigands

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Immigrant, Enemies. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Jocelyn Tickle, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 17 (+3)9 (-1)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp. Red garnet (50 gp). Obsidian (4 gp). Pink pearl (50 gp).


Social Check DCs


Chad Hayden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple grey robe with white stripes complete with hood. He wears a feathered hat to cover his moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Miner, Chad learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job; and to unite with his brother

Flaws: Antagonistic. Bonds: Adventurer, Job, Mentor, Family. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Chad Hayden, Male Human Adept 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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