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Anselm Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has styled his golden hair well, parting it to the left. His thin eyebrows rest above his beady hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small forest village. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Tewksbury, Male Human Wizard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)16 (+3) 5 (-3)11 (+0)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 7
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 400 gp. Blue star sapphire (1000 gp). Onyx (40 gp). Aquamarine (700 gp). 1 Masterwork Heavy wooden shield. 1 Full Plate.


Social Check DCs


Drogo Hayhurst, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Military. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Drogo Hayhurst, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Roland Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean blue cloak covering his clean studded leather. With bright chestnut hair and a scraggly beard. His brown eyes peer out from beneath his wide-brimmed blue hat.

Personality: Eccentric and domineering, Roland will drive conversation. He has all his life been fascinated with painting.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Extrovert, Artistic, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Roland Brownrigg, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Charles Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His red hair is matted, messy, and big. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. When Charles reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military, Religious, Enemies. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Charles Roscoe, Male Human Aristocrat 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 14 (+2)6 (-2)
Skills Persuasion +1, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs


Theobald Everly, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, and he perpetually has his whip ready. With bright chestnut hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Theobald studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting, Impeccable, Gifted. Bonds: Adventurer, Attractive. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Everly, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)16 (+3) 15 (+2)15 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Hourglass. 1 Superior lock.


Social Check DCs

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