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Advanced [show]


Miles Ramsay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear grey clothing when he does not wear armor. His auburn hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered dancing. In the meantime he has taken over work as a Body Guard and occasionally as a mercenary.

Motivation: Expand his business; and money/treasure

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Miles Ramsay, Male Human Druid 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)10 (+0) 7 (-2)15 (+2)
Skills Stealth +5, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Don Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple tan robe with black stripes complete with hood. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is always cut to a buzz. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Shy. Bonds: Rich, Adventurer, Attractive. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Don Emsworth, Male Human Druid 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 700 gp. Sard (20 gp).


Social Check DCs


William Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person.

Personality: Calm and collected, he is a well trained Jeweler. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: William was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. A gifted student he started as a Seamstress, but he got bored and became a Jeweler. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic, Opinionated. Bonds: Job, Poor, Adventurer. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

William Thackeray, Male Human Paladin 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)7 (-2) 17 (+3)10 (+0)
Skills Arcana +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 3000 sp.


Social Check DCs


Alex Webley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Map Maker. His white hair is lengthy. He has gray eyes and a pastel hat with a violet feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small desert village. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and he seems to be bored by most things

Ideals: Disciplined. Flaws: Ugly, Forgetful, PTSD. Bonds: Poor, Nature. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Alex Webley, Male Human Fighter 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 13 (+1)8 (-1)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 3000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).


Social Check DCs


Geoffrey Heiser, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His hair is always cut to a buzz. He has gleaming, smiling green eyes.

Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Has a crush, Adventurer. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Geoffrey Heiser, Male Human Ranger 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Blue sapphire (800 gp). Alexandrite (900 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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