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NPC Generator

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Advanced [show]


Henry Hayden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a yellow shirt with thin pastel vertical stripes and brown pants. His white hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. A freak accident while working with his Layabout father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he feels threatened by others

Flaws: Shy, Fearful, Disease. Bonds: Attractive, Adventurer. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Henry Hayden, Male Human Bard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Just what you see.


Social Check DCs


Gilbert Clayton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears many layers of old clothing at all times. His auburn hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: Eccentric and domineering, Gilbert will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gilbert was born in the east. At a young age he loved to build and create. His childhood dream was to be a Map Maker, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Gilbert Clayton, Male Human Warlock 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)11 (+0) 17 (+3)9 (-1)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. Pink pearl (150 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Charles Cason, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is generally well dressed albeit a few years behind the times. With bright red hair and a scraggly beard. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: When he was but 3 years old his parents immigrated from the south. Charles was born on a far southern island where he grew up under the tutelage of his mother, an expert Dyer. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and to unite with his sister

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Family, Immigrant. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Charles Cason, Male Human Adept 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 200 gp.


Social Check DCs


Hugh Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Banker, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Adventurer, Rich. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Hugh Tattersall, Male Human Druid 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1500 gp. Red garnet (60 gp). Black pearl (1400 gp). Violet garnet (1400 gp). Bloodstone (60 gp). 1 Minor magic item.


Social Check DCs


Lance Shelby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. His red hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful brothel owner made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Disciplined. Bonds: Attractive, In love, Rich, Mentor. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Shelby, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics -1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp.


Social Check DCs

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