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Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. He has no hair. He has a dull look in his hazel eyes.

Personality: He likes to make people angry or surprised. He is a great chef.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Miles was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Miles's father didn't care for him much, and the feeling was mutual. He was granted arcane powers by his dying brother.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Miles Beckwith, Male Human Paladin 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp.


Social Check DCs


Trym Abram, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in a clean black cloak covering his clean studded leather. He has silver hair. His eyes are a pleasant gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and he's attracted to the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Family, Has a crush. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Trym Abram, Male Human Aristocrat 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 8 (-1)18 (+4)
Skills Investigation +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 34000 sp.


Social Check DCs


Simon Kirby, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: He was always a brilliant, if unscrupulous mind. His mother was a soldier and died while he was still young. Simon was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Ugly, Insane. Bonds: Military. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Simon Kirby, Male Human Bard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Zircon (20 gp).


Social Check DCs


Anselm Trollope, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has a massive crush on the younger sibling of the Baker who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Shy. Bonds: Poor, Attractive, Has a crush, Family, Nature. Occupation: Baker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Trollope, Male Human Wizard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)12 (+1) 16 (+3)16 (+3)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 50 pp.


Social Check DCs


John Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears a Stetson hat to cover his moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he has money and likes to spend it

Ideals: Justice. Bonds: Rich, Job, Religious, Mentor. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

John Mitchell, Male Human Aristocrat 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 17 (+3)16 (+3)
Skills Athletics +5, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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