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NPC Generator

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Advanced [show]


Gomory Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a brown tunic with white highlights, and long grey pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. His hair is short and chestnut. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: He would like to get married and retire; and obtaining odd cultural human artifacts is his passion

Flaws: Disease. Bonds: Slave, Adventurer, Rich, Has a crush. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Lincoln, Male Human Commoner 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)16 (+3) 8 (-1)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Goblin, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. Star rose quartz (50 gp). Sardonyx (50 gp).


Social Check DCs


Balimaar Asheton, Male Human [Permalink]

Personal [hide]

Description: A 5'8" southern man, he typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. He keeps his long golden hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to settle down with his crush

Ideals: Artistic. Flaws: Insomniac. Bonds: Has a crush, Adventurer, Rich. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Balimaar Asheton, Male Human Wizard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Athletics +0, Nature +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: Violet garnet (1400 gp). Red-brown spinel (160 gp). Citrine (20 gp). Golden yellow topaz (1400 gp). 1 Minor magic item.


Social Check DCs


William Kent, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of death around his neck, and a halberd on his belt. His hair is silver and very short. His eyes are a pleasant amber.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Adventurer, Poor. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Kent, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Balimaar Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His silver hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west to a Shipwright, Balimaar learned a great deal about his mother's area of expertise. A gifted student he started as a Priest, but he got bored and became a Shipwright. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Flaws: Insomniac. Bonds: Attractive, Job, Military, Poor. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Balimaar Bentham, Male Human Adept 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)11 (+0) 8 (-1)10 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His hair is greying and his face has many wrinkles. This blue eyed northerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the north to a Painter, Trey learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to end his boredom

Ideals: Joker. Flaws: Mundane. Bonds: Family, Job, Attractive. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Trey Tattersall, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)14 (+2) 16 (+3)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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