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NPC Generator

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Advanced [show]


Hugh Riley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He has a moderate pudge and is not very fit. With a patchy red beard and wild red hair. His eyes are violet and catlike.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When Hugh reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: Human compassion.

Ideals: Philantrophist. Flaws: Racist, Insane. Bonds: Religious, Military. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Hugh Riley, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 400 gp. Banded agate (6 gp).


Social Check DCs


Bertram Dumph, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His long silver hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Bertram was born with his father's beautiful face. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Immigrant, Attractive, Mentor. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Bertram Dumph, Male Human Expert 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 600 gp. Pink pearl (110 gp). Black opal (1300 gp). Malachite (4 gp). Pink pearl (110 gp).


Social Check DCs


Ernest Riley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. He has a dull look in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Immigrant, Enemies, Job. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Ernest Riley, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: Carnelian (50 gp). Hematite (15 gp). Peridot (50 gp).


Social Check DCs


Roger Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with green highlights, and long blue pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His red hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. During his travels, Roger and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Roger discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Roger fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Hedonist, Disease. Bonds: Religious, Adventurer. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Roger Browning, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Pink pearl (150 gp). Peridot (50 gp). Chrysoberyl (150 gp).


Social Check DCs


Odo Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His golden hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He is obsessed with his god.

History: He was born in the west. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and his religion dominates his actions

Ideals: Gifted. Bonds: Has a crush, Religious, Immigrant. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Odo Winthrop, Male Human Warlock 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 40 pp. Silver chalice with lapis lazuli gems (150 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (200 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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