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NPC Generator

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Advanced [show]


Bertram Heiser, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears bulky pastel painted plate armor. His skin is also unnaturally pale. His head has been shaved. He has green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of goblins

Ideals: Optimist, Justice, Artistic. Flaws: Ugly, Insane. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Bertram Heiser, Male Human Paladin 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Red-brown spinel (40 gp). Jade (40 gp). Black pearl (700 gp). Brown-green garnet (40 gp).


Social Check DCs


Gomory Palomarez, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly black, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Gomory Palomarez, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 9 (-1)14 (+2) 18 (+4)14 (+2)
Skills Performance +4, Sleight of Hand +0
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 300 gp.


Social Check DCs


Rolf Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a tan and violet handkerchief worn on his right side. His white hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Fortune-teller, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by giants. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is wracked by social anxiety

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Rolf Sutton, Male Human Expert 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Randal Quinton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly black, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. One day when Randal was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Randal was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and to reunite with his absent father

Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Family, Job. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Randal Quinton, Male Human Adept 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)6 (-2) 12 (+1)12 (+1)
Skills History +1, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 20000 cp.


Social Check DCs


Thomas Barlow, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a black handlebar mustache and slicked back black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Thomas Barlow, Male Human Bard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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