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NPC Generator

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Advanced [show]


Manfred Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He typically wears blue cloth garments or leather armor. His blonde hair, when down, is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Flaws: Ugly, Antagonistic, PTSD. Bonds: Family. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Manfred Hampton, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Heward Harrington, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears a faded coat and loose pants complete with deerstalker hat. He wears his auburn hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to loving parents in a slum to the south. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Bonds: Enemies, Family, Poor, Nature. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Harrington, Male Human Cleric 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)10 (+0) 17 (+3)17 (+3)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 10000 cp. Deep blue spinel (300 gp). Jade (130 gp). Banded agate (11 gp). 1 Thunderstones.


Social Check DCs


Gerard Rodney, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear flannel. His clothes are grease stained in places. His chestnut hair is cut short. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Spice Merchant and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Gerard Rodney, Male Human Paladin 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 85 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)10 (+0) 16 (+3)17 (+3)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Hubert Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His thin eyebrows rest above his beady brown eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a great chef.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Ideals: Gifted, Artistic, Justice. Flaws: Ugly. Bonds: Enemies. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Hubert Yeardley, Male Human Warrior 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)9 (-1) 11 (+0)8 (-1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp. Violet garnet (1300 gp). Fire opal (700 gp). Deep blue spinel (1300 gp). 1 Minor magic item.


Social Check DCs


Drogo Nash, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. He wears his brown hair down. His eyes are gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Healer, Drogo learned a great deal about his mother's area of expertise. He has had some formal music training, and achieved minor success. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and to end his boredom

Ideals: Artistic. Flaws: Mundane, Fearful. Bonds: Rich, Job. Occupation: Healer

Voice: American accent

Attributes [hide]

Drogo Nash, Male Human Adept 10
Medium (5'5") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 12 (+1)6 (-2)
Skills Performance +2, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: Alexandrite (300 gp). Sard (20 gp). Tiger eye turquoise (8 gp). Obsidian (8 gp). Chrysoprase (20 gp). Black pearl (300 gp).


Social Check DCs

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