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NPC Generator

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Advanced [show]


Bertram Mori, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of tridents on his belt, each one with a jet on the hilt. He wears his silver hair down. His gray unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Bertram was born with his mother's beautiful face. A freak accident while working with his Unemployed mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Mori, Male Human Warrior 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)7 (-2) 15 (+2)15 (+2)
Skills Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 200 gp. Tiger eye turquoise (12 gp). Red-brown spinel (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Home, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tan costume with the symbols of the sun god on his torso. His brown hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: To be a Ruler again; and he'd like to take his coworkers down a peg

Flaws: Lazy. Bonds: Attractive, Job, Nature. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Kyle Home, Male Human Monk 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)11 (+0) 8 (-1)18 (+4)
Skills History +3, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 4000 sp. Aquamarine (1500 gp).


Social Check DCs


Aldous Wesley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears violet leather gloves, a violet jacket, and tight pants. His auburn hair has been sun bleached extensively. His eyes are likewise amber. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: To prove his worth to the world; and to reunite with his old friends

Flaws: Impulsive, Selfish. Bonds: Attractive, Nature, Adventurer. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Aldous Wesley, Male Human Bard 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 17 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)9 (-1) 13 (+1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Godfrey Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting yellow shirt and pants. He has a very tight haircut. His thin eyebrows rest above his beady blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 7 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Godfrey's homeland. Godfrey decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Godfrey Stapleton, Male Human Sorcerer 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1900 sp.


Social Check DCs


Guy Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and many drow want him driven away

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Military, Adventurer, Enemies. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Staurheim, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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